disguise Brings the Future of Broadcast to IBC

Showgoers Can Learn All About the Latest Porta 2.2 Graphics Controller and Experience disguise’s End-to-End Platform On Five Booths


LONDON  September 13, 2023 — disguise, the leader in real-time production technology and broadcast content services, is omnipresent at this year’s IBC conference in Amsterdam. Visitors can experience disguise’s end-to-end solutions and services at not one, but five exhibition booths, plus several speaking sessions showcasing how the disguise platform for content experience and graphics production drives broadcast productions fit for the future. A show highlight will be the launch of disguise’s Porta 2.2 broadcast graphics controller as a single platform for show graphics (CG), MOS newsroom templates, augmented reality (AR) and extended reality (xR) that can easily be combined with existing broadcast workflows and tools.

“We are excited to bring the future of broadcast to IBC by showcasing our end-to-end solutions along with our world-class creative services,” says disguise’s VP of Broadcast, David Jorba.

disguise’s Creative Services team specializes in creating engaging data and content visualization graphics for the world’s leading broadcasters, all the way from concept to on-air. They have executed high-end and photorealistic visualization for NBC, Univision, DAZN, CNN and many more broadcasters globally.

“Our end-to-end broadcast solution makes any concept possible. We have the latest and greatest tools empowering streamlined workflows combined with the vision and expertise to help broadcasters engage audiences like never before,” says Jorba.

Porta 2.2: Unlocking seamless broadcast workflows with Unreal Engine graphics

IBC attendees will be the first to learn about disguise’s latest release of the Porta controller. The release unlocks support for Unreal Engine’s Motion Graphics, enabling broadcasters to control all their graphics types — AR, xR and motion graphics — through one single user interface from the cloud or on-prem. This innovation reduces roundtripping — streamlining workflow, tools and operations.

The disguise team will be at the INFiLED stand 2.B43 to lift the lid on Porta 2.2 and answer any questions.



Discover Porta 2.2

disguise solutions can be experienced throughout IBC at:

ROE Visual stand 7.C26

LED-based solutions for broadcast are highlighted at ROE Visual, including the ability to convert your LED video wall into an xR virtual production studio in one click. See for yourself how multiple cameras can “see” different LED output frames simultaneously using GhostFrame Technology. disguise provides show control for the whole booth and has a dedicated monitor on the brainbar for the ultimate lighting control, camera tracking and color calibration.

At the booth, disguise will partake in a panel of experts moderated by Epic Games’ BK Johanessen that is about “Media Engines for Broadcast & Film — What does the future hold?” as well as a joint presentation with Megapixel and ROE Visual called “Video over IP: What it means for me,” discussing the growth of ST2110 and IP video in broadcast and the technologies that enable its widespread adoption.

INFiLED stand 2.B43

disguise makes broadcast graphics workflows practical, efficient and end-to-end by driving any graphic to any pixel. See this in action at INFiLED, where there are daily broadcast and color workflow demos from the disguise broadcast team, with motion graphics controlled by Porta. Visit this stand if you want to learn more about Porta 2.2 from the disguise team.

disguise will also be demonstrating its integration with Pomfort Livegrade Studio on the stand in conjunction with INFiLED’s new Infinite Colours (RGBW) and 1.9pp CBSF technology. This demo will showcase how these can reduce technical barriers between Livegrade Studio’s established on-set color grading workflow and the disguise virtual production workflow.



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Absen stand 2.B24

The versatility and high production value of xR studios is revolutionizing sports broadcasts. disguise will be powering Absen’s ESPN-sports style broadcast xR stage, alongside a dedicated Esports area sharing content onto the main broadcast stage.

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Canon stand 11.C41

At the Canon Virtual Production Studio, disguise enables a scalable high-end xR and cinematic virtual production stage. A variety of real-time virtual scenes (including photogrammetry) will be showcased, alongside Canon’s new Flex Zoom cinema lenses that offer seamless integration into live camera tracking solutions. The demonstration is powered by disguise vx 2 and rx II hardware.

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SmartStage/White Light stand 3.B24

disguise’s new Invisible real-time markerless mocap solution is designed for creative and technical teams to achieve faster, easier and more cost-effective motion capture for xR productions. This will be showcased at IBC on award-winning turnkey xR solutions provider SmartStage® — booth 3.B24 — with daily demos from disguise and Move.ai.

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Throughout the show, disguise’s technical experts will be hosting regular talks demonstrating its groundbreaking capabilities in virtual production for broadcast. These include a never-before-seen presentation of a new technical paper by disguise, titled “Using MetaHumans in Large-Scale Sports Production,” on Saturday, September 16, at 11:45 at E102.


About disguise


disguise has a twenty-year history powering the world’s most spectacular visual experiences including live concerts for artists like Beyoncé, location-based experiences like Illuminarium, virtual productions for Netflix and Amazon Prime, extended reality stages for companies like Siemens and Verizon and broadcast coverage for ITV and TUDN. disguise is a real-time production platform delivering the next dimension of visual experiences, bridging the physical and the virtual. Its combination of 3D visualization software, cloud solutions, platform, hardware and services provides creatives and technical teams the ability to realize any creative vision — no matter the complexity. Recognized by the Financial Times as a 2022 Tech Hero, disguise is also a recipient of the Engineering, Science and Technology Emmy Award and Queen’s Award for Enterprise: Innovation.

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